![]() ![]() In short, the premises were all there - and far be it from us to think that Heavy Rain is a bad game. Heavy Rain and Beyond: Two Souls Collection And finally, after four years of development, the title has finally hit the market, bringing with it an intriguing weave, interesting characters and a good dose of narrative maturity. Initially proposed to Microsoft, Heavy Rain it then moved to Sony consoles, after the American company had requested changes to the storyline. The history of the great work of David Cage is known to anyone who has lived that generation on their skin: a mysterious teaser that announces a "casting" for a Quantic Dream game, a teaser that worked more as a tech demo than a real trailer. In February 2010, Quantic Dream released Heavy Rain, exclusive on PlayStation 3 to promote the potential of the new generation. Today we explore what went wrong, what could have been better… and why. Eight years ago, David Cage's Quantic Dream promised a narrative revolution in the gaming market, and Heavy Rain would be the prophet.
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